Cleo NgiaminBootcampUX planning in an agile worldIt’s the end of the day. You’re wondering where the time went. You didn’t get to your list of things to do and you feel unproductive…Jan 5, 2023Jan 5, 2023
Cleo NgiamHow designers can influence team decisionsDesign practitioners often start out in their careers thinking about and working on the details of design. As we progress professionally…Mar 4, 2021Mar 4, 2021
Cleo NgiamHow often do we practise our workshop facilitation?Running group workshops can be daunting.Feb 12, 2021Feb 12, 2021
Cleo NgiamRunning an online collaboration sessionOn our team in Springer Nature Digital, our work is to make improvements to our journal websites. To create a collaborative and inclusive…Mar 25, 2020Mar 25, 2020
Cleo NgiamUser research tips for your team and stakeholdersInvolving your team and stakeholders to participate in user research interviews either as observers or note-takers helps in the…Mar 6, 2019Mar 6, 2019
Cleo NgiamLearning fast, Learning slow — being intentional with building softwareI’m part of a small team set up to explore future customer problems and look at where the industry is moving towards.Jan 25, 2019Jan 25, 2019
Cleo NgiamHow inceptions are useful in product developmentInceptions were conceived by Luke Barrett at Thoughtworks in 2004 to align stakeholders and technology teams. Objectives include getting…Jan 11, 20191Jan 11, 20191
Cleo NgiamRunning an experiment in a large organisationAt Springer Nature, we continue to push for continuous improvements to our systems, developing ideas and innovations that add the most…Jan 2, 2019Jan 2, 2019